Sun, 5 October 2008 This episode is 60 MB big and 1 hour and 5 minutes long. 01:17: Dictionary of Mu: A supplement for Ron Edwards's Sorcerer 01:36: A combination of Conan, Kull, Barsoom and the Bible 02:25: The Kim Stanley Robinson Mars trilogy inspired me to want to do a parkour game set on Mars 03:29: Mako of the Conan movie and Avatar: The Last Airbender 06:31: Settings that do what Judd likes settings to do include: Legend of the Five Rings (1st Edition), Midnight (original hardcover), and Exalted 07:12: Rules differences between Mu and Sorcerer 08:19: Judd's dad made a kill puppies for satan character with Mu 11:19: In a lot of ways, Mu is really a supplement for Sorcerer & Sword 13:11: Luke Crane and Ron encouraged Judd to bring the game to print. 13:54: Charnel Gods also came out of the Sorcerer mini-supplement project 16:35: Giving money to Joshua A.C. Newman for layout consultancy was a big impetus to me to complete 16:49: Rich Forest was Judd's editor for Mu and Jennifer Rodgers did the art. 17:10: Why did you make Mu? 21:55: The shock: solar system game we want to play some day 25:37: Don Corchran played Mu with Judd 27:38: The most useful feedback 30:07: The editing process 31:34: Thor Olavsrud talked about editing on an episode of the Theory from the Closet podcast 34:05: Use of art in the book 35:56: Keith Senkowski nearly called Judd a pussy 39:09: Choosing a printer (he uses Lightning Source now). 41:21: The economics of a print run and the sales flow 44:20: Marketing (having a podcast like Sons of Kryos "doesn't hurt") 47:14: "If I could change ANYthing...." 50:20: Defining success 57:33: The big announcement: Dictionary of Mu and FATE? Closing song is Leave Me the Fuck Alone by the Hub City Stompers Logo courtesy of Daniel Solis: http://danielsolis.com/ PS: Thanks to Rich Rodgers of The Canon Puncture show for help with a niggling Audacity problem. Comments[0] |

