
In this episode, I speak with Brennan Taylor of
Galileo Games about his game,
Mortal
Coil. As Brennan is also a co-owner of
Indie Press Revolution, we also
discuss a
bit about how that business works and what implications
there are for him as a client and
owner of IPR.
This episode is 78.2 MB big and 56:55 long.
01:08: Tell us
about the game
02:09: Originally
a World of Darkness
hack
03:51: Why this
title?
04:04: The CRPG, Darklands
04:36: The title,
Nine Inch Nails, and horror
06:02: The grungy
exuberance of Flaming
Taft
06:37: Magic that
feels magical
07:52: The Price
of introducing magical facts
09:11: "I'm a
Neil Gaiman fan"
09:31: The bidding
system in the game
09:38: A stronger
GM than many indie players are used to
10:27: Polaris
11:36: Players'
major powers to introduce facts
12:37: Problems
in the game
13:29: Second
edition
14:54: Who did
you steal from the most?
15:02: Primetime Adventures
16:12: Things you
had to let go of
17:15: The fruits
of playtesting
17:49: The NYC RPG Playtest group with Thor Olavsrud, Mayuran,
et al.
18:16: Judd Karlman
20:44: The new
game, How
We Came To Live Here
22:49: The
hardest thing to fix
24:38: Making an economy work
24:25: (Lack of) game balance in Mortal Coil
27:00: Deciding what printer to use
27:31: Alphagraphics,
buy-outers of RPI
28:16: Costs of production
30:00: Indie
Press Revolution
34:16: How do you use art? Jennifer Rodgers
34:40: Bulldogs!
36:27: Clinton R.
Nixon, Dresden Files RPG
37:58: The trifecta of cock, Mortal Coil, The Dictionary of Mu, and It
Was a Mutual Decision
38:14: Keith Senkowski
39:29: Layout
41:26: What doesn't work in the book?
45:46: Why this form factor?
46:10: Dogs
in the Vineyard and Burning Wheel
46:50: The new Star
Wars game
47:06: Fred and Rob of Evil
Hat
47:59: Marketing
49:24: Paul Tevis,
the other half of The Voice
of the Revolution
56:10: DexCon and Dreamation (Double
Exposure)
51:33: Defining success for Mortal Coil
53:56: How Mortal Coil saved my life
Closing music is WTFIU? by the Hub City Stompers
Logo courtesy of Daniel Solis: http://danielsolis.com/