On this show I interviewed Rob Donoghue and Fred Hicks of Evil Hat
Productions about Spirit of the Century. We
also touch on some
previewey stuff for the Dresden
Files RPG as well.
This episode is 93 MB big and 1:07:40
long.
00:01:47: What
Spirit of the Century is
00:02:22: A public
beta for The Dresden Files RPG
00:02:54: FUDGE > FATE > Spirit of the Century > The Dresden
Files RPG
00:04:49: Grey Ghost Games
00:05:15: A quick
rundown of FATE, FUDGE
dice
00:05:53: The Shadow of Yesterday
00:07:19: The skill
pyramid, and the reasons for it
00:07:58: Skills in
The Dresden Files RPG
00:08:23: Harry
Dresden's player min-maxed him
00:08:51: Musashi
00:09:47: Aspects
00:10:00: Amber and Amber Diceless RPG
00:13:01: Seventh Sea
00:13:25: Trollbabe
00:16:01: The
compel mechanic
00:16:25: Leonard Balsera
00:17:02: The
Dresden Files RPG: Supernaturals driven by their nature by low refresh
00:19:38: Gateway
between hippy and trad
00:20:07:
Declarations
00:21:00:
"The really hippy stuff is the GM advice"
00:24:00: The
traditional stuff in the game
00:24:48: Marvel Superheroes RPG
00:25:22: Don't Rest Your Head
00:26:04: Reign
and True20
00:27:11: Stunts
in The Dresden Files RPG
00:29:26: Stuff in
Spirit of the Century as published that does not work
00:31:13:
Companions Reloaded in Spirit of
the Season
00:31:44: "We
suck at playtesting!"
00:32:20: Stress
tracks, problems with them
00:34:42: How The
Dresden Files RPG fixes stress track problems
00:36:38: Stuff
that didn't make it in to Spirit of the Century
00:36:59: The lost
dogfighting rules
00:39:19: Clinton
R. Nixon on parallel and perpendicular actions
00:41:03:
Editioning through new products
00:42:27: Wherein
Rob tries to find something Fred hasn't said already elsewhere about the
publishing process
00:43:56: Clinton's
game, Paladin
00:45:03: iStockphoto and Dover Publications clip art
00:46:56: Why this
form factor?
00:47:21: Skill
trappings in The Dresden Files RPG
00:47:56: Aberrant
and Trinity
00:49:08: Form
factor of The Dresden Files RPG
00:49:00: Jennifer Rodgers is doing art in The Dresden
Files RPG
00:49:48: Robot
from the future, Chad Underkoffler,
writing setting in The Dresden Files RPG
00:50:10: My Newark in the
Dresdenverse thingie
00:50:51: How do
you do marketing? (HAHAHAHAH)
00:54:20: FATAL, an example of a game with
its marketing built right in
00:55:11: Dealing
with the problematic elements of the pulp genre
00:56:10: Harry Chapin
00:57:15: The
point of Spirit of the Century
00:59:26: Bruce
Baugh's New Horizons,
a socially-conscious Spirit of the Century supplement
00:59:45: Is
Spirit of the Century a success?
01:04:09: The
secret origins of The Grey Ghost, Jet Black, Max Silver, and Sally Slick
Closing music is Skins Don't Cry by The Hub City Stompers.
Logo courtesy of Daniel Solis: http://danielsolis.com/